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Opengl es 2.0 for linux
Opengl es 2.0 for linux








opengl es 2.0 for linux

This can lead to quite large log files, up to hundreds of megabytes on disk.Įach execution of the conformance test writes a text-format results log to a disk.

opengl es 2.0 for linux

When the -verbose option is used, rendered images and test case shaders are copied to the log files. Source files in the conformance tests use mixed case file names. The file system requires support for long file names (i.e. The conformance tests require a file system.

opengl es 2.0 for linux opengl es 2.0 for linux

The reader is assumed to be a fluent programmer experienced with command line utilities and build tools, such as CMake or Make. It also provides advice on reproducing, understanding, and debugging test failures, and discusses how to extend or modify the tests and the test framework. This document describes each of these steps in detail. The Committee will examine your submission and will notify you within thirty days if they find any issues requiring action on your part. Submit the results to the appropriate Review Committee via the Khronos Adopters web page.Create a Submission Package containing your final result logs and other documents describing the tested platform.Debug any test failures and modify your implementation as needed until it passes the test.Build a test executable and run it against your implementation to produce result logs.Configure the conformance tests and port them to your platform.This document contains instructions for certifying conformance of implementations of the OpenGL and OpenGL ES APIs. The tests are built from the same source code base, although some individual feature tests are specific to OpenGL or OpenGL ES and their specification versions, and compilation options differing between OpenGL and OpenGL ES affect how the tests are compiled and executed in some cases. drawElements donated a considerable number of new tests and a new execution framework for version 1.1. Much of the development was done by Symbio, Inc. The OpenGL and OpenGL ES Conformance Tests are expanded versions of the OpenGL ES 2.x Conformance Test. dEQP documentation is available at Contents The Conformance Tests are built on dEQP framework. This document describes how to build, port, and run the OpenGL and OpenGL ES 2.0/3.X conformance tests, and how to verify and submit test results. OpenGL and OpenGL ES 2.0/3.X Conformance Test Instructions










Opengl es 2.0 for linux